Demake86, or the Legally Distinct Action Adventure Platforming Game set on a Meteoroid, is a tiny Metroidvania which takes place in a 86 pixel meteoroid: 8×8 pixels per tile, 8×8 tiles per room, 8×8 rooms in the whole meteoroid. Can you beat it in 86 seconds?
While Demake86 is an homage to the genre-defining the 1986/8/6 release, Demake86 is a legally distinct and totally original game.
Demake86 releases for free August 6th, 2026!
THE MISSION:
You are Relan Gras, the legendary protector and sole inheritor of the now-extinct mysterious ancient Corvus species. Your purpose is to create a true peace in space. Many believe you to be a myth.
Orphaned as a child, you were saved and raised by the Corvus on Planet Zenith, a natural fortress planet blanketed in meteoroids. You travel the galaxy at light-speed, cursed by relativity to live a solitary life, dedicating your life to ending intergalactic threats as they arise.
You've just received a emergency transmission: The intergalactic paramilitary bandit ring known as the Neolegion have unearthed the ancient parasitic life-form known as SETONA, discovered in the labyrinthine fortress-ruins of the largest Meteoroid in the orbit of Zenith.
The transmission suggests the Neolegion base is hosted by their ringleader, the mechanical life-vein known as the Minister Baroness. She is joined by the corpulent cave-dwelling monster Kemp and Relan's personal nemesis, the plasma-breathing dragon and genocidier Reagan.
If the Neolegion were to tame the Setona, the shadow of their imperial rule would cover all of intergalactic society. You never expected your work would bring you home. Do you have what it takes to quell the evil which waits above the surface?
Updated 2026 Apr 21st
Demake86 has been developed by Opossumcarrion (me!) since late 2024 in the Godot engine and will be open source on release, running in your browser. Demake86 is developed using absolutely no AI at any point for any part of development, including supplemental materials (like this site!)
Demake86 is not affiliated in any way with Nintendo.
PLAYER:
LEVEL DESIGN:
LEVEL ART:
VISUAL AND AUDITORY FLAIR:
BOSSES:
MUSIC:
ENEMIES:
MENUS:
TIE-IN MEDIA (like this site!)
The last 20% that takes 80% of the time: